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AI Insights · Timothy · July 2025

Top Slime Games on iOS in Chile: Q2 2025 Performance

Explore the performance of top slime games on iOS in Chile during Q2 2025, with insights on downloads, revenue, and active users.

Top Slime Games on iOS in Chile: Q2 2025 Performance

In the second quarter of 2025, the top slime game apps on iOS in Chile showed varied performance trends. Here's a closer look at each of them.

PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a steady increase in weekly revenue, peaking at approximately $457 in the final week of June. Downloads remained fairly stable, with a slight peak to 278 in mid-April. Active users hovered around 2.8K, showing a gradual increase over the quarter.

Super Slime Simulator by Dramaton LTD had a modest revenue, peaking at $22 at the start of April. Weekly downloads rose towards the end of the quarter, reaching 148, while active users increased from 250 to 307.

Super Big Slime: Black Hole 3D from Supercent, Inc. saw no revenue until late June, with a slight increase to $11. Downloads varied, peaking at 103 mid-June, while active users saw a rise from 275 to 443 by mid-June before settling at 335.

My Talking Slimy: Slime Cat 3D by Pixeland LLC showed a gradual rise in revenue, reaching $81 by the end of June. Downloads were relatively low, peaking at 41 at the end of the quarter. Active users increased slightly from 133 to 152.

Bruno - My Talking Slime Pet, another creation by Dramaton LTD, saw revenue peaking at $20 at the end of June. Downloads grew towards the end of the quarter, reaching 48, while active users showed a minor decline, ending the quarter at 608.

These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025